
Devlog
You may have noticed that I only have a total of six blog posts here on my website over the course of two years. This is because I really only tend to use this blog space for when I reach certain milestones as an indie dev; for example, releasing a new game. The rest of the time I spend my time posting updates about my game development progress on Twitter (check it out here). About two months ago I started working on a new game that was bigger than anything I've worked on bef